A downloadable tool for Windows, macOS, and Linux

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This feature is still in development, so I'd also like to invite you to test it and report bugs, so we can make it work great for the 4.0 release.

We decided to add this feature because:

  1. Blender exports can be used to make sizzle reels for advertising
  2. Level prototypes can be started in Godot Engine and completed in Blender
  3. Animations can be created in Godot Engine and Godot Engine games can be recorded
  4. Godot Engine can generate scenes to be exported

How to help?

You can download a build of this feature from itch.io and report bugs in my git pull request.

The converter is in the menus:

Project > Tools > Convert Scene to GLTF



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Click download now to get access to the following files:

godot-engine-feature-preview-gltf2-export-linux-server-master.zip 63 MB
Version 4.0.master.gltf2-export.2895eef9.44-2020-01-30T08:18:03+00:00
godot-engine-feature-preview-gltf2-export-linux-master.zip 315 MB
Version 4.0.master.gltf2-export.2895eef9.44-2020-01-30T08:18:06+00:00
godot-engine-feature-preview-gltf2-export-windows-master.zip 323 MB
Version 4.0.master.gltf2-export.2895eef9.44-2020-01-30T08:19:08+00:00
godot-engine-feature-preview-gltf2-export-osx-master.zip 288 MB
Version 4.0.master.gltf2-export.2895eef9.44-2020-01-30T08:20:11+00:00

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